Working on Modelling and Texturing
- Category: Multimedia
- Published: Sunday, 05 April 2015 03:10
- Written by Jamie Cunningham
- Hits: 1917
Hey everybody, just sharing the work I've been doing on 3D modelling and Texturing for Unreal Engine assets. The model below was modelled from a Digital Tutors tutorial, but it stops at the model in it's smoothed preview mode, so I took it a few steps further and created a high poly and low poly model, baked the normal map, and then did some texturing in Substance Painter.
The first picture is the high poly model, and the second is the model in Unreal Engine with it's textures. The high poly model is 185,000 tris and the low poly that you see in the game is only 4,500 tris! Not too bad really, I don't think :)