Multimedia
About My Software
- Details
- Category: Multimedia
- Published: Friday, 03 April 2015 17:58
- Written by Jamie Cunningham
- Hits: 5681
I thought I'd start out this blog by talking about the software that I use and what my general uses are.
I use a variety of software, a lot of times in conjunction with one another. For instance I use Maya for creating 3D models, but I also use ZBrush to sculpt on thos models sometimes, and Photoshop is used for textures, but I also use Substance Designer and Painter a lot to work out textures, and recently I've started playing around with Houdini - which is a very cool and powerful program! Here's a list of all the software I use for multimedia, this is by no means a list of what I think are the best apps in the world, even though *I* might think they are that subject is debated heavily across the internet, this is just *my* list... :)
- Unreal Engine - Game Development
- Autodesk Maya - 3D Modelling, Animation
- ZBrush - Sculpting on 3D Models, detailing
- Houdini - Procedural 3D modelling, Animation, Special FX, Physics Simulations and FX
- Adobe After Effects - Video Special Effects and Compositing
- Adobe Premier - Non Linear Video Editing
- Adobe Photoshop - Image manipulation
- Substance Painter - 3D Model textures
- Adobe Illustrator - Vector Graphics / Logos
- Cakewalk Sonar - Multi track audio recording, mixing, and mastering
- Sony Soundforge - Audio editing
With this list I can pretty much do whatever I want - now *knowing* how to do what I want is a different story :) I use Digital Tutors a LOT - I'm a tutorial junkie...